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- Quake CLI Parameters:
-
- -condebug Turn Console debuging on (file : 'qconsole.log').
- -noudp Do not start TCP/IP.
- -notcpip Same as -noudp.
- -minmemory Use as little memory as possible.
- -memory <size> Use <size> Kb of memory.
- -particles <number> Maximun number of particles on screen.
- -surfacecachesize <size> Always use <size> Kb of surface cache.
- -playback Start game in PlayBack mode. Plays 'quake.vcr'
- -record Start recording a demo. Records to 'quake.vcr'
- -port <port> Sets upd/ipx port (default 26000).
- -udpport <port> Same as port.
- -ipxport <port> Same as port.
- -listen [number] Set Quake to be a listen server [number = max # of players. optional]
- -nocdaudio Disable CD audio.
- -cddevice <name> Name of the CD device.
- -cdunit <unit> Number of the unit of the CD device.
- -cddevicealike The CD device used is cd.device alike. (Not scsi.device/atapi.device alike).
- -nosound Disable sound.
- -nolan Disable tcpip and ipx and serial.
- -noipx Disable ipx.
- -noserial Disable serial communcation.
- -dedicated [number] Set Quake to be a dedicated server [number is the optional max of players]
- -mmuhack Turns on mmuhack
- -zone <size> Set zone <size> in kbytes.
- -safe Run in safe mode (-nosound, -nolan, etc).
- -rogue Turns on Rogue extensions (Quake Mission Pack 2). running with "-game rogue" will also set this switch and viceversa.
- -hipnotic Turns on Hipnotic extension (Quake Mission Pack 1). running with "-game hipnotic" will also set this switch and viceversa.
- -basedir <directory> Directory where quake resides. Usefull to run it from CD etc.
- -game <directory> Add a game directory.
- -path <directory> or <pack> Add a search path, or pak files. it's multiple. Ex: -path YPOD XMEN TREMORS/PAK0.PAK,
- the first two are search paths, the third a pak file.
- -cachedir <directory> !!! Developer user option only. Kids, don't try this at home. !!!
-
-
- Any number of commands or variables can be combined.
- But config.cfg or any other .cfg may overwrite these options.
-
- Example 1:
-
- quake -game YPOD r_drawviewmodel 0
-
- This will turn off the viewmodel because this variable is not used or saved in the config.cfg.
-
-
-
- Example 2:
-
- quake -game XMEN vid_mode 3
-
- Quake will start in vid_mode 3, but after reading the config.cfg it will switch to
- the vid_mode found in the config.cfg.